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Mailing List Logs for ShadowRN

From: Jonathan Andrews <jmandrews@*******.EDU>
Subject: Re: The talks on my Cyberware post.
Date: Sat, 2 May 1998 15:50:43 -0500
On Sat, 2 May 1998, The Vagabond wrote:

> I'm not slighting what you are doing. If your PCs want to be
> munchkin, that's fine. If YOU want to be munchkin that's fine. But
> don't sit there and tell me a 1% essence reduction- at whatever cost-
> isn't munchkin. It's simple rules manipulation to cram as much cyber
> into a body as possible without feeling the effects. Munchkinism
> defined.
>

I don't know... I _could_ see the possibility of 99% essence reduction,
and here's why:

Tech just keeps getting better, and magic just keeps getting better, and
it seems natural that as the two continue, they would grow closer and
closer together. I'll let that stand as a given--take it or leave it, as
you prefer.

Now also take as a given that essence might not be the only drawback to
cyberware. Sure, you can attune your cyber to match your aura better--I
can see that as plausible. Heck, you might even be able to attune your
aura to match the cyber better, down the road. But what's that going to do
to your aura? And what's that going to do to you?

Either way, it seems like aura-warping to me. And that seems like heavy
astral implications. Forget being astrally active all the time; that's not
much of a problem to fix. Not at these levels. But imagine being really
attractive to something else entirely on the astral plane. Something akin
to Harlequinn's Horrors. Something that could toss you around like the
proverbial rag doll.

Cyberfiend-mages in forty, fifty years? Sure, why not? But make them pay,
chummer. If you want to play high-level games,make them truly high-level.
But as for me and my gamers, we will stick to the streets.

Thoughtfully,
Jonathan Andrews

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