From: | Robert Nesius <nesius@******.COM> |
---|---|
Subject: | Rigger Tank CF: (Was: Re: Riderless Blitzen) |
Date: | Sun, 3 May 1998 22:03:46 -0700 |
>
>But this gives me a few ideas ...
>What's the CF / cost for a full rigger tank? I think the "rigger
>adaptation" in R2 just represents the computer systems needed to
>interface with a VCR.
>
I wondered about that myself. I see rigger tanks mentioned very often,
but I haven't see a stat for them that I know of in terms of CF, etc...
I also was under the impression that "Rigger Adaptation" was
>Second, what effect does the semi-AI nature of RPAP have on anti-theft
>systems?
A good question. My interpretation of it was that the RPAP is it's
ability to deal with the unexpected. By and large, I would say
theft attempts are "unexpected" obstacles in the journey. Then the
question is "Does the AP see it coming?" If so, I'd give the vehicle
a chance to go around the obstacle in a rather simple-minded manner.
ie: The bike can perceive the obstacle, but perhaps not the intent of
the perptrators, and thus simply tries to go around in a simplistic
manner?
Ultimately, it's a GM's call I guess. I'm still learning Rigger2
things myself, so I'm sort of shooting from the hip here as well.
-Rob