From: | Mike Loseke <mike@*******.COM> |
---|---|
Subject: | Re: DNA/DOA |
Date: | Tue, 5 May 1998 12:24:13 -0600 |
>
> > My bigest gripe about DNA/DOA is that becase SR was so new and
> > untried back then, FASA had hired a big name D&D writer to write
> > their first module, and the whole book just reeks of D&D cloaked in
> > SR's clothes.
>
> Yup. Only shadowrun adventure I've ever seen with a Wondering
> Monster table.
True. I'm playing in DNA/DOA for the first time right now. I'm one of
two experienced players among 6 or 7. I never played DNA/DOA so it's kind
of funny seeing how far the game has come. I'm having fun mainly because
my Troll Physad isn't the leader so I get to let the inexperienced guys
take the lead (with a few nudges here and there of course).
It is a goofy module, but we moved it to Denver (among other changes)
so it has a much different atmosphere. Not to mention tougher azzies.
We never played many of the modules, mainly because they haven't been
as interesting as some of the stuff our GM's have come up with. It's
nice to throw them in once in a while though.
--
Mike Loseke | Unix: Best used by its freshness
mike@*******.com | date of January 19, 2038