From: | Joshua Bell <joshbell@**********.COM> |
---|---|
Subject: | Re: Talismongering |
Date: | Tue, 5 May 1998 16:29:55 -0400 |
>> >> Does anyone use the Enchanting skill and talismonger things on a
>> >> regular basis for their characters?
Joshua Bell replied:
>> I use it ocasionally for my mage when he needs money:
>>
>> 1. Simply buy the radicals for Orichalcum and take a month off of
>> shadowrunning.
>>
>> 2. Sell it (probably 4 or 5 units) for 105,600 - 132,000 nuyen. Which
>> can be increased through negotiations. (30% up to 50%)
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Brian Moore replied to josh:
>Would you post to a BBS asking for a bank that was willing to allow a
>$300,000 cash withdrawl on short notice in one month?
>
>Of course in a real SR world, you ***WOULD*** get hit the day you finish
>by another runner team intent on stealing the Orichalcum. Anyone that
>buys copper, silver, mercury, and gold radicals is obviously going to
>make Orichalcum shortly after obtaining the materials. I'd pay a
>runner team 50knY to steal 200knY worth of Orichalcum. It's just smart
>business. Orichalcum is untracable, extremely valuable, and easily
>resold.
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Geeze, and I thought I was paranoid.
If that is how your GM runs things fine, but it only costs 44,000Y for
the 4 units of radicals (FoF p. 107). This is NOT 300,000Y, and is an
average amount of nuyen for a runner to have (at least for my campaigns,
and it is close to the published average Shadowrun payment <35,000Y>).
Really, if I was in a game like that I would have my buddies hang around
for the last day or two of the month and then have them guard it, for a share
in the selling price of course. (and since the entire team is there the mage
/shaman can use HIS/HER and the Teams Karma pool for additional sucesses.)
This works because if the cycle stops (Even an hour too soon, its worthless).
It is, IMHO a more noble way to make money then some high ticket wetwork and
it works in campaigns if not abused (i.e. only used 1/year for a large
purchase like lifestyles, libraries, etc.)