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From: Bull <chaos@*****.COM>
Subject: Re: FASA's On/Off Course?
Date: Wed, 6 May 1998 02:54:24 -0400
At 10:33 AM 5/5/98 -0500, Sheldon Rose wrote these timeless words:
>Ereskanti wrote:
>>
>> I am asking the question of exactly what the subject says. Is FASA
drifting
>> on/off course in it's storyline. I am not implementing a Spoiler
Warning of
>> any kind, so just in case anyone may think this is a "sensitive topic",
you
>> have been warned. NO BOOK is sacred in this post.
>
>Some of the folks in this area have had this type of discussion I'll
>share some of what has been discussed with the list.
>
>> There are possibilities that at least some of the IE's may be getting
"removed
>> the game activities".
>
>Well it was getting so you could not swing a dead cat without hitting an
>IE so this might not be a bad idea...
>
>
>> The Horrors are gone (good/bad/indifferent) thanks to a Dragon's Sacrifice.
>
>IMO the Horrors where worth keeping... It looks like they want to get
>more into the tech side of things and move away from the mystical which
>is not the direction I would like to see SR move into...
>
I can say with fair accuracy that the game is NOT moving away from magic.
however, the world threatening plots that can only be stopped by a
copmbined force of IE's, Dragons, and Super Corp Sponsored Runners is
(hopefully) going the way of the dodo... The normal magic stuff (i.e., the
stuff from the Main Book and the Grimmy) is here to stay, though it will
get bit of retouching in SR3.

Toi be honest, I really like the *idea* behind the IE's and the Horrors...
They were even kinda cool way back when. I love the bugs. There's a lot
of stuff I really like. But let's face it, FASA was going through a wierd
time (Not-so-coincedentally enough, just before Mike was brought in) where
everything they did had IE and Horrors stamped all over it. And EVERYONE
was complaining about it. FASA listened, and though it's taken 3+ years to
get the plotline through to the finish, FASA and Mike Mulvhill (With help
froma few others, Jak Koke among the biggest and brightest names:)) have
managed to "clean house" and reset the stage.

One thing that Mike said at last year's Gen Con was that he really wanted
to try and get the focus of the game back on Shadowrunners. And let's face
it, most Shadowrunners aren;t going to leave the streets of Seattle (or
wherever their hometown happens to be. For generic SR, it's Seattle).
hell, they're lucky if they ever make it out of their neighborhood.

<shrug>

WHo knows... With SR3 and the revamps of all the main sourcebooks, we'll
see what comes next for SR... And of course, we'll see who likes it and
whop hates it...

However, I emphatically say that FASA is on course... I don;t like
everything they do, but hey, that's why I've been lobbing material and
proposals at them lately... :] if you don;t like the game, try and
rewrite it, officially :]

See ya!

Bull
--
Bull, aka Steven Ratkovich, aka Rak, aka Chaos, aka a lot of others! :]

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