From: | Gurth <gurth@******.NL> |
---|---|
Subject: | Sprawl Sites (was Re: Feeling old) |
Date: | Wed, 6 May 1998 12:36:29 +0100 |
> I've been generally laughing at the absurdity of the Sprawl Sites book
> since... oh, since when the outfit the decker archtype wears was
> actually in style.
>
> Only the last 20 pages of it were even worth the paper it was printed
> on.
The encounters chapter is the worst bit of Sprawl Sites, definitely. The
maps are okay, though very basic (compare them to those in the
Millennium's End GM Companion... ("What, you want an airport map? Okay."))
and the archetypes and contacts are good to expand the game world, but the
encounters...
Every #*#&%^ time I decide to roll one up it's one that requires too much
preparation or won't fit into the situation the PCs are in. Why are there
no simple encounters of the "Three gangers try to rob the PCs" kind? Maybe
we'll have to write a net.book with encounters like that...
--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html - UIN5044116
You're gonna like it, but not a lot.
-> NERPS Project Leader * ShadowRN GridSec * Unofficial Shadowrun Guru <-
-> The Plastic Warriors Page: http://www.xs4all.nl/~gurth/plastic.html <-
-> The New Character Mortuary: http://www.electricferret.com/mortuary/ <-
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