From: | Drekhead <drekhead@***.NET> |
---|---|
Subject: | Re: Critical Hit revisited |
Date: | Wed, 6 May 1998 11:52:25 -0500 |
> On table 2, why did you alternate between minor and major like that?
> If you roll a 3 with a light wound you will be louder than if you
> had a medium? The odds might work out, but it seems
> counter-intuitive.
I guess I wanted a more random result. What would be better? Group
them together?
> I like the spin. :-)
> You could end up with some really cool PhysAd fights, but what about
> basing it on something like (Power - Body)*45 instead? That way, it
> still accounts for mass (sorta), but you can have people spin around
> even if they don't take any serious damage... I guess it's up to
> the style of game you run.
Noted. I like that.
> Overall, cool.
Thanks.
> First, it should be Time*s*Square, and the Second is that it should
> be 6*9*90. So the correct URL is:
>
> http://www.geocities.com/TimesSquare/Alley/6990/newrules.html
Everyone, this is the correct URL. I screwed up twice! (Long day,
and it's only 12...)
> (isn't cut & paste fun? :-)
Yea, I should've used it instead of typing from memory. :)
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