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Mailing List Logs for ShadowRN

From: Adam J <fro@***.AB.CA>
Subject: Re: FASA's On/Off Course?
Date: Wed, 6 May 1998 13:13:04 -0600
At 22:54 05/05/98 PDT, you wrote:
>>> Agreed. But I could quite happily play Shadowrun if magic was never
>>> introduced to it.
>>
>>Oh, definitely. But it'd really mess the entire game up to put in
>>magic and then take it out after having it for a decade
>
> I can't believe I'm reading this... if you don't like the magic... go
>play Cyberpunk. Magic is what made SR what it is.

<sigh>

I didn't say I didn't like the magic. But Shadowrun would still be
Shadowrun if it didn't have magic, it would just be different. During most
of my games magic barely enters into the equation at all -- it's that rare.
Then again, neither do guns in my game..

What *is* Shadowrun? Is it a game? A world? A world with magic? No. It's
whatever you want it to be.

-Adam J
-
http://www.interware.it/users/adamj \ fro@***.ab.ca \ ICQ# 2350330
ShadowRN Assistant Fearless Leader \ FreeRPG Webring \ TSS Productions
The Shadowrun Supplemental \ SR Archive Co-Maintainer \ RPGA Reviwer

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