From: | Robert Nesius <nesius@******.COM> |
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Subject: | Re: FASA's On/Off Course? |
Date: | Wed, 6 May 1998 23:27:16 -0700 |
FASA - On/Off Course? Holding my breath until SR3. Then I'll decide wether
or not to give them a thumbs up or the finger.
Magic in SR: I liked the combination of magic and tech. But what really
made the magic click was the very intuitive and slick mechanics for it. No,
they are not perfect, but they were darn good. I'm re-reading the Grim II
now, and I'm still impressed.
Pace of story being pushed by FASA: Agree with Wordman - too fast. Two
year cycle would be better.
I also think that the dragon assissination seemed "forced."
A more "street" oriented approach would be a lot of fun. Unfortuantely, while
FASA's source books go along way towards adding clarity to their world, and
pushing broad story arcs along, they don't do a lot to emphasize, encourage,
and strengthen real roleplaying. It seems like it's all more toys,
background, and rules.
-Rob