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Mailing List Logs for ShadowRN

From: "Ojaste,James [NCR]" <James.Ojaste@**.GC.CA>
Subject: Re: FASA's On/Off Course?
Date: Thu, 7 May 1998 11:00:20 -0400
Katt Freyson wrote:
>|> Adam, I respect your work on this list greatly, but that
>|> has got to be
>|> the most moronic phrase in the entire English Language, and
>|> likely quite a
>|> few others. X would still be X if it didn't have Y, it would just be
>|> different.
>
> Phew, I was hesitant in answering Adam's post due to my recent history,
>but was hoping someone else had caught this. If someone had given this
>phrase to my teacher when I was taking Critical Thinking, they would have
>flunked. Basically he is saying P= !P which is not possible.

Err, maybe you should talk to your teacher again... That's not what
he's saying. X and Y are *different*. X != Y. Or do you deny that
Shadowrun would still be Shadowrun without, say, DocWagon? Sure,
DocWagon plays *a part* in the world, but it isn't really necessary.
The world would feel the same 99% of the time, because DocWagon isn't
a requirement for Shadowrun. Now, whether magic is a requirement
for Shadowrun is another question...

> I would believe that Adam was trying to say that Shadowrun without magic
>would be different, but still close enough not to matter.
>
> It is my opinion that this is wrong, very wrong. While it may not be
>apparent all the time, magic in Shadowrun has greatly influenced things. The
>Tir Tan Gire(sp) for example would not exist, and that is a big difference.

Tir Tairngire. Why wouldn't it? You could still have IEs without
magic - it'd just be due to high tech.

>The NANs would not have been able to reclaim any territory. And, the day to
>day things that are not necessarily noticed would be very different.

So the NAN uses nukes and assault rifles instead of volcanoes.

> So I'd say that to state that Shadowrun would be basically the same
>without the magic is being incorrect. But that is my opinion.

Oh, I agree. I don't think that SR without magic would be the same.

> Just because you have scenarios that don't make much use of magic is
>irrelevant, because the magic is there in the background and does influence
>things.

Well, it makes some stuff easier but mainly it makes the world much
more mysterious.

James Ojaste

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.