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Mailing List Logs for ShadowRN

From: Ereskanti <Ereskanti@***.COM>
Subject: Re: How much down time?
Date: Thu, 7 May 1998 11:33:29 EDT
In a message dated 5/7/98 1:38:16 AM US Eastern Standard Time,
nesius@******.COM writes:

> Questions for the list:

Oh, then I have to put into this one. We have such a -history- in SR.... ;)

> How much downtime do your characters usually have between runs?

Depends on what Mike gets us or we manage to strangle out of him. Lately,
it's been not more than two or three days. We did manage 4 here lately.
We're BEGGINING (at least I am with Binder) to have more, but it ain't gonna
happen.

> How many runs per game year do your groups fit in?

Oooo, hard question. Definition of a run varies. I guess I would have to
estimate at least 80-100 different adventure hooks per "Game Year". Real Time
Year? Perhaps 50% more than that. BUT, an adventure hook is such a piece,
big/small, or the overall game theme we may be using.

> What is the average grade of initiacy that your magically actives attain?

THAT information is classified....but you know us a bit, at least me. Karmic
rich environs, yessirreeeeee....

> How about average skill rating. ie: Lots of sixes and higher? Sixes and
> lower?

Average Skills are leveling at about 5 or so. Average of the high skills???
Bouncing right now. Ignoring Binder's Enchanting oriented skills, probably
10ish....

> Just trying to get a feel for where people are at. Probably all over
> the map, but I'd appreciate your input on this.
>
> Thanks,
> -Rob

Okay Rob, now it's your turn. What are you guys running at these days? I
noticed you mentioned the "Vampire" usage, and think that's interesting/funny
in it's own way. I did my damndest to get Vamps/Shapers out of the hands of
the players (at the cost of half or more of the original game group
admittedly), yet I hear you at least use some of the background.

In short, how would you answer your own questions.

-K

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