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Mailing List Logs for ShadowRN

From: Cobra <wgallas@*****.FR>
Subject: Re: Old Age Runners (Was: Re: Sex & the SingleShadowrunner(t
Date: Fri, 8 May 1998 01:32:59 +0200
>It basically allows for a more intelligent choice of weapons than
>"I'll grab a heavy pistol - which one doesn't matter, 'cause they're
>all 9M"...

All heavy pistols were 4M2...
This system was a bit stupid sometime... When you used explosive ammo, it
increased the staging by 1, thus making it more difficult to kill someone.
Also, a hold out pistol was 3L1 which was more deadlier than a heavy pistol
with a good skill.
Armors were boring because a troll with an armor jacket was even more
unbeatable than in SR2.
I speak about magic which was really too powerful... At that time, armor
was a +1 per success... Increase reflexes was the same as wired reflexes
(+2 +1d6 per level)...
I don't regret SR1. SR2 was a really good evolution and is more playable
and balanced and reallistic. IMO.

>More weapon variety, more weapon personality - it's a much cooler
>system and I hope that they switch back to it in SR3 (though unlikely,
>I'll admit).

I hope not. There wasn't more variety. Within a category, there only 2
different damage codes, which is the same in SR2.

- Cobra.

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