From: | Alfredo B Alves <dghost@****.COM> |
---|---|
Subject: | Re: SR Companion Metatypes |
Date: | Thu, 7 May 1998 17:47:54 -0500 |
>Nexx said on 16:21/27 Apr 98...
>> This brings up something I've been contemplating, but never
quite >>worked out. I'm thinking about dropping the metatype priority,
but just >>giving humans an extra 3 points of attributes to distribute
how they wish >>(without actually raising their maximums). What does the
peanut gallery
>> think?
On Tue, 28 Apr 1998 12:22:24 +0100 Gurth <gurth@******.NL> writes:
>I think that will work, although you would end up with _very_ strong
>characters if someone takes A priority for Attributes -- there's
>really no
>other choice than putting 3 at 6 and 3 at 5.
>
>--
>Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html -
<SNiP>
I also had an idea fer this (uh-oh. run! hide! ;)... I use the optional
split karma pool and what I do is this:
1) All metahumans get 1 karma point in each pool
2) humans get 2 karma points in each pool
3) humans get 1 "level" (for lack of a better word) of Exceptional
Ability Edge for free
You know what? out of 10 PCs only one is human ... I personally think
this optional rule gives humans an edge (no pun intended).
D.Ghost
(aka Pixel, Tantrum)
" `scuse me? sledgehammer 'fist to go'?" -- Kirby Hero
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