From: | Alfredo B Alves <dghost@****.COM> |
---|---|
Subject: | Re: How much down time? |
Date: | Thu, 7 May 1998 18:43:06 -0500 |
writes:
>Questions for the list:
>How much downtime do your characters usually have between runs?
Since gameplay hasn't really started yet, it's hard to say but I'd guess
it will range from a few days to a few weeks. Enough time to let the PCs
relax and at the same time keep em busy enough that their shadow income
doesn't drop too low.
>How many runs per game year do your groups fit in?
As above, dunno but I'd guess 1 per week during the summer so, that may
result in about a total of 12 games ... during the school year we'll
prolly be too busy to do any decent amount of shadowrunning ...
>What is the average grade of initiacy that your magically actives
>attain?
none, atm. I have 2 magically active characters, a Druid and a PhysAd.
I'm not sure how I'll handle the Druid's intiation but the PhysAd is
going to do it on a more subconcious level. To represent this, I'm going
to split karma fairly evenly among Stats, Skills, and Intiation. As soon
as she has enough karma for a self-initiation (no ordeals) she'll do it.
>How about average skill rating. ie: Lots of sixes and higher? Sixes
>and
>lower?
Everybody in the group tends to have one or two skills at 6 and the rest
range evenly from 2 to 5. I would say the average skill is 3 or 4,
closer to 3. The exception is my Otaku who has Computer at 8. In the
group the spellslingers all have sorcery at 6 and most have Conjury at 6
as well. Those who have Psychometry tend to have it at 3 or 4.
>Just trying to get a feel for where people are at. Probably all over
>the map, but I'd appreciate your input on this.
>
>Thanks,
>-Rob
_____________________________________________________________________
You don't need to buy Internet access to use free Internet e-mail.
Get completely free e-mail from Juno at http://www.juno.com
Or call Juno at (800) 654-JUNO [654-5866]