From: | Alfredo B Alves <dghost@****.COM> |
---|---|
Subject: | Re: Where do you put the bateries? |
Date: | Fri, 8 May 1998 20:04:17 -0500 |
>Alfredo B Alves said on 16:59/ 7 May 98...
>> Actually, another RPG, CyberSpace (from I.C.E.), addressed this and I
>> kinda like how they described it.
>>
>> Cybersystems were generally powered microcells which used decaying
>> radioactive isotopes for power and lasted years without replacement.
>> (replacement can be considered part of cybermaintence [are there rules
>> for this?])
>Not in FASA books, unless you like the SOTA rules perhaps. If you want
an
>article on cyber-maintenance, check out NERPS: Shadowlore
>(http://nerps.home.ml.org).
I guess I must of been thinking of R2's vehicle maintenance rules ...
hey, perhaps they can be used here... after all the Street Sam, depending
on the cyber he's got, needs to get a tune-up and an oil change doesn't
he? (nyuck nyuck)
>> Also Cyberware could be powered by a solar batery linked to the
system.
>> (not sure how to handle this ... [.1 essence? cost = 10+{100*number of
>> sys to be powered}?])
>
>And where are you going to put the solar panels? On top of the user's
>skull? :)
>
>--
>Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html -
<SNIP>
Nah, It'd be like the chloroform bioware someone came up with, cept you
wouldn't be green ... of course, no shyness allowed (Which I believe is a
direct quote from the chloroform bioware thingy)
D.Ghost
(aka Pixel, Tantrum)
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