From: | losthalo <losthalo@********.COM> |
---|---|
Subject: | Re: Dice Pools and Stardom |
Date: | Sat, 9 May 1998 04:02:36 -0400 |
>Once upon a time, David Buehrer wrote;
>
>>Are dice pools needed? Are karma pools needed? What do you think?
> Yes! NO! A lot. B>]#
Um, please don't take this sarcastically, but -why- are dice pools needed?
I have to admit, they're a mechanic that I'm not sure why they're needed in
2nd ed (where you automatically get your skill to defend in melee, for
instance, and just add combat pool to augment that). Now, maybe they're
needed for ranged combat, for dodging...
Hmm. But perhaps they're just seen as nifty and more 'cinematic', rather
than being necessary? What would happen if you played SR pool-less? Well,
you'd have less to pull your arse out of the fire, but at the same time,
less could be thrown at you (no "I'll pump up my attack with five more dice
from the handy CP").
Now, in magic... Magic pool is fairly necessary to Sorcery as the rules go
now. But it could surely be written out somehow, and the game would be
easier to deal with. It'd speed mechanics up in combat, less time spent
worrying over how to divide that pool up (though also the 'first strike'
advantage would be a little less, without pool dice to make the first shot
hurt more).
Food for thought?
losthalo@********.comwhileyouarelisteningyourwillingattentionismakingyoumore
andmoreintothepersonyouwanttobecome.
"Some things are true whether you believe in them or not."