From: | Alfredo B Alves <dghost@****.COM> |
---|---|
Subject: | Re: New Cyberware "Chunk-Launcher" |
Date: | Sun, 10 May 1998 20:53:25 -0500 |
>> If you mean this serious, you have a little prob: Regeneration will
>> drive the cyber system out :)
On Mon, 11 May 1998 09:34:07 +1000 Lady Jestyr
<jestyr@*******.DIALIX.COM.AU> writes:
>This, from the woman who plays a cybered shapeshifter? Am I missing
>something here?
>
>Lady Jestyr
>
> - I'm in touch with my Inner Klingon... -
>| Elle Holmes | jestyr@**********.com | http://jestyr.home.ml.org |
>| Shadowrun Webring Ringmaster | GeoCities Leader | RPGA Reviewer |
Well Barbie's a special case ... she uses a variation of cybermancy to
keep the cyber in ... (well not anymore, she used to ;)
*I* disagree with the general ruling that cyber and regeneration don't
mix (It's not in any of the book AFAIK [SRCo says that shapers won't
*voluntarily* get cybered but not that they can't or that their
regeneration will expunge the cyber ...] If anybody can quote a _canon_
source stating that regen expunges cyber and/or bio please tell me about
it )
I give shapers an arbritrary physical wound when they shift that heals as
stun damage (ie regen won't help it) also I've changed regen so that 1)
it heals (Essence - Body Index) boxes per turn and 2) critters/chars with
regeneration can be killed normally ... (that bit about 1d6 check if ya
die is a seperate critter power called immortality ...
vampires/nosferatu/banshees/etc... have that)
(if ya note this means cyber/bioware seriously hampers regeneration)
D.Ghost
(aka Pixel, Tantrum)
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