From: | Fade <runefo@***.UIO.NO> |
---|---|
Subject: | Re: A question of Grand Scale (up front answers) |
Date: | Mon, 11 May 1998 14:17:50 +0000 |
> > thing and get the loot' paradigm, anyways.
>
> You can discourage it by paying the PCs a lot less than what the loot is
> actually worth, according to the fencing guidelines. Not too long ago, one
> of the PCs in my game had killed a few gangers trying to break into her
> RV, and wanted to sell them to a street doc; I added up the costs of body
> parts (as per SRII), multiplied by 30%, and lowered the price still more.
>
> Had I let the street doc pay "full price," I'm pretty sure the players
> would have tried to sell everyone they killed to a street doc, which I
> don't particularly like them doing.
I'd think most street docs don't want a warehouse full of body parts.
Most would have serious compatibility problems, easily
justifying a very low price.
Organ thieves would usually work on a 'commissioned' basis.
'I need an arm, a lung and a few kidneys, guys. Blood type X,
non-resistant to dna code Y, black orc.'
'Okay'.
That would catch the 30%.
That would also make organlegging a far step out of line for most
players - you don't just off people that attack you and then sell
them, which is somewhat morally excusable, but actively search out
people to off. (And with a strict time limit, too... no 'keeping a
list of wanted organs, just in case'.).
It also explains why organlegging is *really* unpopular.
--
Fade
And the Prince of Lies said:
"To reign is worth ambition, though in Hell:
Better to reign in hell than to serve in heaven."
-John Milton, Paradise Lost