From: | Alfredo B Alves <dghost@****.COM> |
---|---|
Subject: | Re: New Vehicle Accessory |
Date: | Mon, 11 May 1998 20:00:06 -0500 |
writes:
>At 09:26 PM 5/10/98 -0500, D.Ghost wrote:
>>Ok I want to give a drone a head ... specifically a Dog's head so how
do
>>I handle Strength and Bite damage? I was thinking about tweaking the
>>mechanical arms rules ... (btw, no matter what you do, you can't get
higher >>than strength 1 mech arms on a walker drone :( Anybody else
think
>>that's wrong or do you agree with the book?
>>
>
>According to the rules on pg. 145 of R2, every mechanical arm has a
>strength rating which is equal to the vehicles body squared. The way I
>understand the rules, the "vehicle body squared" rating is a given but
any
>strength beyond that rating must be purchased separately.
>
>BlueMule
Yes you are correct however, the mechanical arm reduces load by 25 kg x
Str ... and you can't get a walker with 50 load (the most I got was 40 or
maybe 48 ...) therefore the walker drone can not have higher than
Strength 1 cyber arms...
My question is the jaws have a different mechanical advantage than the
normal arms so what would the damage from the bite be? I may have to
follow my own advice and reverse engineer things; try to figure out how
many Newtons a strength 1 cyber arm can exert and so on ...
D.Ghost
(aka Pixel, Tantrum)
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