From: | Gurth <gurth@******.NL> |
---|---|
Subject: | Re: Matrix copyright |
Date: | Tue, 12 May 1998 10:46:59 +0100 |
> Well, the thought behind trademarking certain names and phrases and the
> like is to attempt to prevent anyone else from making non-FASA approved
> SR/BT/ED materials AND making money off of those materials.
>
> So it's to protect the game and their cash flow.
I understand that. However what I don't quite understand is the, well,
pre-emptive strike mentality used with these trademarks. Game books
_always_ seem to get "[book name] is a trademark of [game company]"
printed onto them, even when there is no reason to suspect somebody will
try to make some money off of [game company]'s product. Sure, if I were a
game company I most likely wouldn't want another company bringing out
books for my game without my permission, but I don't see what that has to
do with trademarking the names of sourcebooks. Trademarking the game's
name I can understand (to a degree), but each individual book...?
> I mean, you wouldn't be too happy if another Gurth suddenly showed up
> and started acting like an idiot, now would you Gurth?
That'd make things twice as bad for the rest of the list, wouldn't it? ;)
However I don't think that's a good comparison, really.
--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html - UIN5044116
De ene ramp is de andere waard.
-> NERPS Project Leader * ShadowRN GridSec * Unofficial Shadowrun Guru <-
-> The Plastic Warriors Page: http://www.xs4all.nl/~gurth/plastic.html <-
-> The New Character Mortuary: http://www.electricferret.com/mortuary/ <-
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