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From: Wafflemeisters <evamarie@**********.NET>
Subject: Rebuilding R2: part 1: Engines
Date: Tue, 12 May 1998 14:12:33 -0500
> Rebuilding R2: part 1: Engines (Alfredo B Alves , Mon 20:58)
>
> Okay, lets start this R2 project with the powerplants ...
>
> Can anybody get me the volumes of some engines in RL as well as the work
> (in a Physics sense) they do or the force they exert... whatever. Also
> can someone work out a gear distribution for exchanging speed and load
> based on the type of engine (ie Crankshaft/piston, turbine, Jet, etc...)?

I would assume volume was about 30-100 percent that allowed for other
uses (IE, max CF)- making the vehicle form 1/6 to 1/2 engine. This would
depend greatly on vehicle type.

>
> (would acceleration change as you exchange Load and speed?)

I'd expect load x accelration = speed, or at least, thats a crude
aproximation.

>
> Also, any suggestions on how econmy should be figured into this? a ratio
> between three parties?
>

Thats a toughy, because power plants have difernt "ideal conditions"-
some designs work well for heavyloads and low speed, others justthe
opposite,econom,ywise. I'd say, genrally, econmy would decrese at least
as the square root of max speed- fast plants guzzle gass at all speeds,
compared to slow ones. Load would DIRECTLY affect economy- decreasing
weight is the BEST way to save fuel, genrally.



> All this ought to make choosing powerplants *much* easier ... ( now ya
> can have the rocket bike you always wanted ...)

HAH. Not me, chummer. I like to keep my bones in large chunks.

-Mongoose

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