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Mailing List Logs for ShadowRN

From: Alfredo B Alves <dghost@****.COM>
Subject: Re: Cyberware and Regeneration
Date: Tue, 12 May 1998 17:25:35 -0500
On Tue, 12 May 1998 13:07:09 -0700 "Jeremy \"Bolthy\" Zimmerman"
<jeremy@***********.COM> writes:
>----------
>> From: David Buehrer <dbuehrer@******.CARL.ORG>
>> Jeremy \"Bolthy\" Zimmerman wrote:
>> / > From: David Buehrer <dbuehrer@******.CARL.ORG>
>> / > Cobra wrote:
>> / > / 1/ You can't be hospitalized because regeneration power is much
too
>> / > / powerful.

>> / > Actually, it could be done. You'd just have to keep slicing and
dicing
>> / > until the patient's regeneration failed.

>> / Typically that means that they are dead. =) YMMV, though.

>> Regeneration can fail if the person takes a Deadly wound. A Deadly
>> wound does not equal death.
>>
>> In the controlled environment of a hospital it is possible to do
>> enough "damage" to a person to kill him while keeping him alive using
>> machines to take the place of organ functions. It might also be
>> possible in SR to actively lower the temperature of a patient to a
>> point where the cells "suspend" their activitity, thus preventing
>> regeneration during surgery.

>"The being cannot be killed by wounds except when the damage injures the
>spine or brain. Check for this type of damage whenever the being takes
a
>Deadly wound or its cumulative wounds take it down. Roll 1d6. A result
of
>1 indicates that the being IS, INDEED, DEAD (emphasis mine).
>Otherwise, wounds still hurt being, giving penalties to actions as for
normal
>characters, but if the wounds do not cause death, THE WOUNDS VANISH AT
THE
>BEGINNING OF THE NEXT COMBAT TURN (again, my emphasis).
>
>"Damage from weapons that cause massive tissue damage (fire, explosion,
and
>so on) will also kill on a 1d6 die roll result of 1 or 2."
>
>-BBB, p. 219
>
>In short, if you do Deadly damage to a creature regenerates, he is
either
>dead, or will be just splendid in under three seconds. No suspended
>regeneration". This may not make sense if you think they should have
damage >over flow, but that's how the rules read. Cold temperatures
might
>slow the function, but that's a personal call that I don't believe is
covered. > Either way, it is only slowed, but I would not consider it
stopped, and it >will still be a wound that will heal later and cause
problems as it tries to >force the cyber out.

I believe by dead the BBB meant dying, however once the regenerating
critter was stabalized, the regeneration would kick back in (IMO). I
believe the lowering temperature to halt the regeneration would work...
however, would the docs still be able to operate?

>> I can think of many other ways to work around the regeneration power
>> to perform surgery on someone, from using drugs to repress the power,
>> to using magic.

>I covered the drugs one. Magic is also pretty likely, and I hadn't
thought
>to include it in my analysis.

>> Given the options available in SR I believe that it would be possible
to
>> perform surgery on a patient with regeneration.

>I disagree, but ultimately it's your call, I guess.

>> / IMHO, though, even if it was weakened enough to keep a wound open
and
>> / stick a piece of cyberware in there, it would then make a forcible
attempt
>> / to try and close up the wound once the energy was restored and try
to
>> / remove the offending object from the body, much like I imagine it
would do
>> / if it got shot.

>> Why would a regenerator reject something that a normal person
>> wouldn't? Today we can make implants that the human body will
>> accept: titanium hip ball/socket joints, plastic knees, pace makers,
>> steel pins and screws used to hold shattered bones together, etc.
>> The cyberware of SR meets the same conditions. They are made of
>> materials that a person's immune system will not recognize as a
>> foreign object and will blithly ignore.

>Given that regeners heal differently than a normal person, I'd say yes.
I
>don't know to emphasize that any more. They are not normal people.
They
>heal very differently. You gouge out a person's eye, that person no
longer
>has an eye. Forever and ever if he doesn't receive the benefits of
>advanced cloning methods. You gouge a regener's eye out, it will
attempt
>to regrow the eye. If something is in the spot where that eye is at, it
>will attempt to either push it out, or regrow the eye around it in a
fairly
>painful fashion. You rip a normal person's arm off, he will have no arm
>forever and ever. You rip a regener's arm off, and his body will
attempt
>to regrow it, and force anything out of the way in order to accomplish
it.

hmmmmm... I think the regener's rejection of cyber is just something FASA
stuck in to keep you from running into say a Vampire with wired 3 (for
total of +5D6 Ini) I can understand if they did it maintain balance, but
it would be nice if they could acheive the same effect (balanced game)
with out resort to "it's just so" (which they didn't to do, but kinda
came close to :) IMO, the cyber would block the regeneration of the eye
in your example, but it is really hard to say ... are there any RL
examples of regeneration? I know of lizards regrowing their tails, but
none others ... It might help to look to see how any of these specimems
regenerate when the regeneration is blocked (no, I'm not recommending
anybody experiment, but if anybody has any knowledge on the matter,
please share :)

<SNIP rest>

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