From: | Tim Kerby <drekhead@***.NET> |
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Subject: | Re: Best Modules |
Date: | Tue, 12 May 1998 23:54:20 -0500 |
> What do y'all think the best Modules are? I mean, they're great for
> those meetings when your own run gets finished sooner than expected
> and the players want more. Take all factors into consideration,
> including the ease of SR1 - SR2 conversion... Plot is definitely
> considered more important than prolific firefights (for me,
> anyway)...
I have always liked Maria Mecurial. Easy to run, and a little bit of
everything.
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