From: | Alfredo B Alves <dghost@****.COM> |
---|---|
Subject: | Re: RM Tarot Mage in SR |
Date: | Wed, 13 May 1998 00:58:31 -0500 |
>In a message dated 5/12/98 6:24:24 PM US Eastern Standard Time,
>dghost@****.COM writes:
>
><snipped the "Tarot Mage" outlines and suggestions>
>> Whadya think?
>> Like or dislike/Fits with SR or not?
>
>Overall, I liked what I saw. I am not sure I liked the "Must create"
part
>concerning things, but even that wasn't all that bad...Merging Spirts
and
>Elementals will no doubt have someone screaming nasty names somewhere,
but oh
>well...
>
>-K
I hadn't intended to mix `em I was wondering which would be most
approriate. And after more thought I think that I'll make them summon
Elementals ...
also, I feel that the way I outlined them, Tarot Mages are severally
restricted so I was thinking about using the druid rules for summoning
replacing the bonuses for being x miles from a circle with having access
to a hard copy conjuring library with rating greater than or equal to the
force of the spirit but less than twice the force... And replacing the
bonuses for being x miles from the char's home circle with having access
to a hard copy conjuring library with rating greater than or equal to
twice the force of the spirit. And ignoring that stuff about spirits
serving until dawn.
Hmmmm... I'll have to think about this but I think I like this :)
D.Ghost
(aka Pixel, Tantrum)
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