Back to the main page

Mailing List Logs for ShadowRN

From: Lehlan Decker <decker@****.FSU.EDU>
Subject: Re: Cyberware and Regeneration
Date: Wed, 13 May 1998 10:20:47 -0500
>
> At 12-Mai-98 wrote Lehlan Decker:
>
>
> >I've been staying out of this argument, but I suppose I'll comment.
> >Ultimately, I don't let have shapers or vampires have cyberware for game
> >balance. They are powerful enough and there is no direct drawback for them
> >unless they are also magicians. But I digress....
> >I interpret regeneration (the power) to be based on the astral template
> >(true self), of the shapeshifter. This is how it knows to reject cyberware.
> >No matter what the body says, the template is wrong.
>
> Exactly, and to let a regenerating creature have cyberware you have to
> alter the astral template to incorporate this chages.
>
>
Hmm..that might be a possibility in a high powered game. Seems like
it would take some powerful ritual magic, etc. Or finding the ritual
might be several runs in and of itself. The other question I have, is
the way I see shapeshifters mindset, why would any of them want
cyberware? If a player could come up with a valid reason, and wanted
to go through the hellacious runs I would put him through, I'd probably
allow it, in that instance.

--
--------------------------------------------------------------------
Lehlan Decker 644-4534 Systems Development
decker@****.fsu.edu http://www.scri.fsu.edu/~decker
--------------------------------------------------------------------
The universe doesn't have laws, it has habits. And habits can be broken.

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.