From: | David Buehrer <dbuehrer@******.CARL.ORG> |
---|---|
Subject: | Re: Cyberware and Regeneration |
Date: | Wed, 13 May 1998 09:13:42 -0600 |
/
/ ----------
/ > From: David Buehrer <dbuehrer@******.CARL.ORG>
/ >
/ > Regeneration can fail if the person takes a Deadly wound. A Deadly
/ > wound does not equal death.
/ >
/ > In the controlled environment of a hospital it is possible to do
/ > enough "damage" to a person to kill him while keeping him alive using
/ > machines to take the place of organ functions. It might also be
/ > possible in SR to actively lower the temperature of a patient to a
/ > point where the cells "suspend" their activitity, thus preventing
/ > regeneration during surgery.
/
/ "The being cannot be killed by wounds except when the damage injures the
/ spine or brain. Check for this type of damage whenever the being takes a
/ Deadly wound or its cumulative wounds take it down. Roll 1d6. A result of
/ 1 indicates that the being IS, INDEED, DEAD (emphasis mine). Otherwise,
/ wounds still hurt being, giving penalties to actions as for normal
/ characters, but if the wounds do not cause death, THE WOUNDS VANISH AT THE
/ BEGINNING OF THE NEXT COMBAT TURN (again, my emphasis).
/
/ "Damage from weapons that cause massive tissue damage (fire, explosion, and
/ so on) will also kill on a 1d6 die roll result of 1 or 2."
/
/ -BBB, p. 219
Woops. My mistake. Excuse me while I put my words in a bowl with some
milk and sugar before I eat them :)
/ > Given the options available in SR I believe that it would be possible to
/ > perform surgery on a patient with regeneration.
/
/ I disagree, but ultimately it's your call, I guess.
Yep, since it comes down to a GM call it would be different from game
to game. I still thing it'd be possible to lower a regenerator's
body temperature low enough that their cells would enter a state of
suspended animation (without actually freezing them). But then again
the power may not be related to the cells at all, and may be a wholly
magical manifestation.
/ > I know in good old AD$D the spell Regeneration was quite clear on the
/ > matter. But in SR that isn't the case. And I don't feel that just
/ > because the power is named Regeneration that you can go by the
/ > definition in the dictionary. SR has a spell called Sleep that does
/ > nothing of the sort, instead causing stun damage to the target. The
/ > Name does not equal the power in SR.
/
/ I'll have to admit you got me there. I don't know where it says that. I
/ feel that it's a reasonable interpretation of the rules, I guess. If a
/ great dragon were to literally rip out the entrails of a regener, he still
/ will be automatically healed in three seconds provided that the spine and
/ brain are unharmed in the process. Explain to me how he will be totally
/ healed from that kind of damage without regrowing body parts.
Okay, upon reflection any cyberware which *replaces* tissue would
probably be rejected by a person/critter with regeneration. However,
those forms of cyberware which do not replace tissue might not be
rejected.
For example, you could perform surgery (by somehow conteracting the
regeneration) and *place* a piece of cyberware in their body. Neural
cyberware could communicate with the body through induction.
True, this could only be done with a limited number of cyberware, but
I think it could be done.
-David
--
"This above all: to thine own self be true..."
- Shakespeare
--
email: dbuehrer@******.carl.org
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