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Mailing List Logs for ShadowRN

From: GRANITE <granite@**.NET>
Subject: Re: Spell Locks and levitation
Date: Wed, 13 May 1998 17:29:46 -0700
First things first..Your addy is overriding the list..

>...... A friend of mine thinks this will
> give him a flight charm, but I tell him it won't be of much use unless he
> never goes anywhere. Who is correct?

Basically this comes down to a GM call..
However..the way we always ran this particular lacked spel is like
so..
The spell must be Levitate/Person/Self
Then the distance able to be traveled is determined by success
test..and this distance must be traversed every round..direction/path
and such determined by the mage in question..this of course was all
approved by the GM..But basically the entire argument can be negated
if the spell creation rules are used to create a true flight
spell..This of course also would IMO end up a bit more powerful than
using the levitate spell..Since the same distance -must- be traveled
every round it is used..a flying mage has to be paying attention to
where he is going to end up...
--------------------------------GRANITE
"Rock Steady"

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