From: | MC23 <mc23@**********.COM> |
---|---|
Subject: | Re: Spell Locks and levitation |
Date: | Thu, 14 May 1998 00:02:53 -0400 |
>The spell must be Levitate/Person/Self
>Then the distance able to be traveled is determined by success
>test..and this distance must be traversed every round..direction/path
>and such determined by the mage in question..this of course was all
>approved by the GM..But basically the entire argument can be negated
>if the spell creation rules are used to create a true flight
>spell..This of course also would IMO end up a bit more powerful than
>using the levitate spell..Since the same distance -must- be traveled
>every round it is used..a flying mage has to be paying attention to
>where he is going to end up...
Hey Granite, where did you come up with this? The successes generate
the _maximum_ distance able to be travel per round, not absolute. That
can be used to travel for any direction and for any amount under the
result including none.
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