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Mailing List Logs for ShadowRN

From: Gurth <gurth@******.NL>
Subject: Re: Rebooting the game back to 2050 [was: Re: Best Modules]
Date: Thu, 14 May 1998 11:30:22 +0100
Paul Gettle said on 23:12/13 May 98...

> My co-gm and I are starting some novice SR players off in 2050 in a
> campaign this summer, and my co-gm came up with an interesting
> houserule that allows the players to start off with some of the
> post-2050 toys from the various sourcebooks, at a price:
[snip]
> The timestamp on the first line of shadowtalk sets the year an item
> was available. (Items with no timestamped shadowtalk are given a
> default year, equal to the copyright year of the book plus 61.)

Basically the same thing I'm using, except that items aren't really
available before that time. Except, as you said, for prototypes,
pre-production models, and other stuff that's bound to find its way onto
the streets before the main production run.

> Exceptions may be made by the GM on a case by case basis. (after all,
> I'm sure that they had cybereye covers and Toyotacorp Gopher
> Pickuptrucks in 2050, among various other items)

Who says it wasn't introduced as a brand-new model in 2053? :)

> If you've got players balking at the thought of a 'Back to 2050'
> reboot, because they simply have to have bioware and that one hold out
> pistol from NAGtRL, they can do so with this system.

I've got one of those. When first presented with the idea, he said okay,
then later on when he had had time to think about it, he started whining
about how little stuff there was available... I told him you can create
very decent characters with just SRII, without any additions, but I have
a feeling he'll want some special stuff anyway :/

> Another thing to remember if offering this houserule to your players:
> The GM reserves the right to exploit the fact that the players are
> using prototypes, beta-test units, pre-production models (Or even
> reverse engineered knockoffs of the above) and is free to make the
> items less reliable than the final product.

Naturally. And knowing my player, he'll try to make me guarantee that the
items he has won't suffer from those kinds of faults. At which point I put
on what would be my poker face if I knew how to play poker, and tell him,
"Maybe. Maybe not. Who knows? I'm not going to say anything about that
either way." *evil GM grin*

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html - UIN5044116
There was radiation. Garbage. Pestidices, toxic waste, and free enterprise.
-> NERPS Project Leader * ShadowRN GridSec * Unofficial Shadowrun Guru <-
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