From: | Lehlan Decker <decker@****.FSU.EDU> |
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Subject: | Re: Freakdom (Wuz: same-sex marriages) |
Date: | Thu, 14 May 1998 16:36:49 -0500 |
> we gave him a Special Skill that allowed him to do that. For generic magic
> tricks we rolled an open test just as for musicians (see Shadowbeat),
> while for specific things like making something disappear or appear
> from/in his hand, I let the player roll against a TN based on how
> difficult I (with my absolute 0 knowledge of how such tricks are done)
> thought it would be.
>
> I think the only useful thing the character ever used it for was to
> distract a bunch of people at a UB soup kitchen so someone else could
> slip into the building unnoticed.
>
Heh..after watching lots of TV specials, reading various books, and
talking to a few friends who are into that sorta thing, I've come to
the conclusion to be a magician you need 3 things.
1) An attractive flexible female
2) A set of twins who are flexible and attractive.
3) To be fairly dextrous, and have a good stage prescense. :)
With real "magic" this would get even easier. :)
--
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Lehlan Decker 644-4534 Systems Development
decker@****.fsu.edu http://www.scri.fsu.edu/~decker
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The universe doesn't have laws, it has habits. And habits can be broken.