From: | MC23 <mc23@**********.COM> |
---|---|
Subject: | Re: Locking distant spells |
Date: | Sat, 16 May 1998 16:36:30 -0400 |
>Well, I finally did reread the BBB where it talks about spell locks. The
>item does need to be worn, carried, pinned on, or whatever. That resolves
>one potential area for abuse. Thanks MC23 and everyone else for setting
>me straight.
No problem. Spell Locks have always been sort of a problem area in
Shadowrun.
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
Ancient cultures believed that names held great power, personal names
more so and they were guarded very closely. To protect themselves, they
answered to another name, because if another discovered their real name,
it could be used against them.
History repeats itself.
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I am MC23