From: | Ereskanti <Ereskanti@***.COM> |
---|---|
Subject: | Re: Considering things from St. Dunkhelzahn's Will |
Date: | Sun, 17 May 1998 10:10:01 EDT |
mc23@**********.COM writes:
>
> A dragon's chess game so to speak. It's the foundation for my next
> campaign. I young dragon decides he'll go after Dunkelzahn's horde but
> finds it amusing to follow the "rules" of the will to do it. And it
> cheeses off the elder dragons. The PC's are the ones that have been duped
> into doing the dragon's dirty work.
That sounds like something Eliohann (from Dragon Hunt) might do, were he to be
alive. And I can see him having a HUGE interest in that "link to the Matrix
for Dragons, Whales and Satyrs" thing. We had Eli running around a lot all
those years ago. The party helped him out, and using some twisted rules we
came up with, even got him into the Matrix. Was funny, he had a converted
firetruck (hollowed out) that he would be escorted around in (or he'd drive
himself with a Magic Fingers to control the thing from in back...the
-ultimate- backseet driver ;).
> Another idea I've wanted to mess with is the part about the
> possessor of a certain SIN number. One of the characters would have that
> SIN but on a False SIN. The reference was in fact to that character but
> I'd let them decide if they wanted to risk presenting it to make their
> claim.
Ya know, I thought about that one too once, especially if the numbers for
"SIN Creators" were being used as heavily as they are here. Eventually
-someone- would come up with the number...
-K