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Mailing List Logs for ShadowRN

From: David Buehrer <dbuehrer@******.CARL.ORG>
Subject: Defaulting (was Summer Time)
Date: Tue, 19 May 1998 07:56:26 -0600
Ereskanti wrote:
/
/ yes folks, I think it's finally official. Either that, or the email programs
/ of the world have come to a grinding halt on many fronts. The list traffic
/ has dropped back down to levels similar to "Holiday" and "Summer"
that I have
/ seen before...

Yep. Kinda nice. It's like a cool summer breeze :)

/ So, what nice little topics should we come up for the hard core members???

Okay :)

Who's had this happen? You're GMing and the PCs want to do something
that nobody has the skill for. And it's a high TN. Someone defaults
and pumps in as much dice pool as they can, spends Karma to re-roll,
and ends up with a gazzilion successes. Bleurg :(

I've seen house rules that address the use of dice pools and/or karma
to address the issue. But these change the entire structure of the
game. I've also seen some funky ideas for changing the default
rules, but I haven't liked any of them. Well, recently I had a new
(I think :) idea.

When a character defaults increase the TN by +1 for every dot the
character has to go through on the skill web.

And, divide the number of successes rolled by the number of dots
between the default skill/attribute and the required skill/attribute,
plus 1 (round down). Actual Successes = Rolled Successes/(dots +
1).

If a character defaults and has to go through one dot on the skill
web the TN has a +1 modifier, and the number of successes rolled will
be divided by 2. If he had to go through 3 dots there would be a +3
modifier and the number of rolled successes would be divided by 4.

Janet picks up Karl's HMG and fires it at the AZ security guards (who
just dropped Karl with a withering hail of lead). Janet doesn't
have the Heavy Weapons skill. However, she can default from a skill
2 dots away on the skill web. She has a +2 modifier to her target
number. Janet is a PC and uses combat pool and karma pool to get 5
successes. Because she defaulted through 2 dots her successes are
divided by 3 (2 + 1), resulting in 1 actual success (5 / 3 = 1.6,
which rounds down to 1).

-David
--
"Never, ever, cut a deal with a dragon.
For you are crunchy and taste good with ketchup."
--
email: dbuehrer@******.carl.org
http://www.geocities.com/TimesSquare/1068/homepage.htm

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.