From: | Ereskanti <Ereskanti@***.COM> |
---|---|
Subject: | Re: Skillz to pay the billz |
Date: | Tue, 19 May 1998 10:55:19 EDT |
gurth@******.NL writes:
> IMHO an easy fix is to _require_ concentrations, rather than have them
> available as options to players. However in that case I think the +1 bonus
> should be removed, and only a +1 added for specializing. Taking this a
> step further, if someone wants to have the basic skill, you could subtract
> a point.
I -think- I get this.
> For example, spending 4 skillpoints on Computer (Software) means you get a
> level of 4 in this concentration; 4 points on Computer (Software, Matrix
> Programming) gives a skill level of 5, while just Computer skill with 4
> points spent gives a skill of 3.
Okay, I get the idea now. Not bad actually.
> At any rate it means characters will be good at the thing they
> concentrated in (for example, Athletics (Climbing)) but less about related
> areas (running, jumping, lifting, etc.).
Which would probably make a -bit- more sense to more people than the options
that are out there ATM.
-K