From: | "Ojaste,James [NCR]" <James.Ojaste@**.GC.CA> |
---|---|
Subject: | Re: Summer Time |
Date: | Tue, 19 May 1998 13:53:11 -0400 |
>>[BTech snipped - I don't know anything about it]
>>>2: Back on Topic (well at least back on Shadowrun) could someone tell me
>>>what the speed of sound is at sea level in SR speed. this one's because
>>
>>About 300 m/s or 1000 km/h which in SR would be 1000/1.2 ~= 900
>>
>>>I think I've designed a Motorbike that could excede it. I don't have
>>>the stats here so you'll have to wait until after the Weekend until you
>>>see them (assuming you want to that is )
>>
>>Yeah?
>>*whips out The Shop, fiddles for a moment*
[snip]
>>Cruising Speed of 543, Top Speed of 815, with Nitrous you can get 1358.
>>
>>Not too shabby... :-)
>
>No bike so far has done it. There was an attempt a few months ago to be the
>first CAR to go over Mach1. IIRC the British team beat the US to the record
>by about 3 days out on the Salt Flats. Even then it was pretty iffy whether
>they could do it. And they were powered by jet turbines from the SR 71 I
>think. There were definitely a few spectaular crashes, because handling
>absolutely sucked.
It's a pretty crazy thing to try.
>I think the bike is a case where the rules say you can do it, but GM common
>sense should limit it. Think how much force you have pushing against a bike
>doing 150kmh. Now multiply by almost 7? The minute you tried to turn at
>all, you would become a fine red paint on the pavement.
I think that was the point of the original post... On the other hand,
take a look at all the other things that people can do in SR that are
basically impossible in RL. SR isn't realistic. Also, I've never
ridden a motorcycle, let alone at 150km/h, so I don't know how much
force there is - it would depend a great deal on how much of a profile
you're presenting to the wind, though.
>That does bring up at interesting point. I don't remember, but is there a
>Handling penalty for getting up in the higher speeds? Seems there should
>be, because of braking distance, turning radius, etc.
Yeah, the GM should be giving the nutcase a penalty of something like
+24 for trying that... Anybody remember the house rule we came up
with for handling at various speeds?
James Ojaste