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Mailing List Logs for ShadowRN

From: Geoff Morochnick <bodiam@**********.COM>
Subject: Re: More thoughts about clones and magic
Date: Tue, 19 May 1998 23:15:12 -0400
> Last night I posted an idea about a teleport spell using
> clones, and that lead me to think about something else. You
> can use DNA like a blood sample, skin, or hair as a ritual
> link. Now what if the target of the ritual has a clone? Since
> this clone's DNA is an exact replica of the target's, what
> happens to the ritual spell? Does it affect the target, the
> clone, or both simultaneously?

My ever so humble guess is that magic is "smart" enough to be able to
figure out which clone the DNA sample came from... after all, there'd be
differences in the tissue from any two peopl, evenif they had the same
DNA... (different experiences of the clones would cause different
chemical balances and a host of other things)

>
>
> Let's say it's the latter (which is the result I am leaning
> toward); consider this. Let's say a mage wants to take out a
> large group of people in one fell swoop (like a rioting mob,
> or an enemy army). Insert a group of clones (all alike) into
> the mob at spaced intervals. The mage then casts a ritual into
> the target; one of the clones, or the original. The spell will
> ground out through all the clones. If an area effect physical
> spell was cast, a very large area could be covered. The clones
> would probably get wasted, but so would a lot of people in the
> target area.
> What do you think? Feasible, whacked-out, or just plain silly?

Even if the magic did effect all of the clones equally, I beleive the
BBB says that you can't ritually cast combat spells... maybe a good
damaging manipulation spell, though..

>
>
> - Tim Kerby - drekhead@***.net - ICQ-UIN 2883757 -



--
Stonebow
The object of war is not to die for your country but to make the other
bastard die for his.
-George Patton
bodiam@**********.com
http://www.geocities.com/area51/corridor/8427

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