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Mailing List Logs for ShadowRN

From: DisnyShamn <DisnyShamn@***.COM>
Subject: Re: Weird Campaigns
Date: Wed, 20 May 1998 20:14:52 EDT
> I'm pretty damn sure I found a passage in VR2 that confirms that
> Tallies are NOT global, but I loaned out my anotated copy and only have
> the "collectors edition" here. I can't find anything that says they ARE
> global, or refers to deckerS, plural, when referencing security
> tallies. If tallies are global, frames would be a LOT less useful,
> generally having dreck for detection factors...

I seem to recall a reference in VR2 to systems remaining "alert" for awhile
after a decker has logged off. This would necessitate some sort of globalness
of security tally. I'd suggest a compromise;

Let's look at what happens when a security tally is raised; the system becomes
increasingly "aware" of an intruder; alarms are going off. Now, this SHOULD,
if the system had an at-all-logical designer, kick in some general diagnostics
and whatnot. But the more you do, the easier it will be to locate you, in
particular. I can think of a few ways to do this; one requires some
bookkeeping, another monkeys with the rules in VR2 a bit and makes any long
duration very nasty, and the last makes team-decking a bt too safe.

1. Security tally IS global, but a given user/decker is tracked ONLY from the
point at which he entered the system. That is, if Decker Bob had a tally of 12
when Decker Cindy-Lu-Hoo comes in, the can both raise the tally, but for her
it starts at 0.
Example: if he raises it another 2 and she blunders it up by 3, it's raised a
total of 5 for both, raising him to 17, but her to only 5.

2. The Sec Tally somehow LOWERS the decker's Detection rating. Every 3 points
or something? Thus, the longer a decker is in the system, the more obviously
he/she is the target, but it'd still be a danger to say security deckers doing
illegal stuff (it might notice them, it's just mroe likely to notice the
other).

3. Tally is figured individually, only until two people even out; then it's
cumulative.
Example: Decker Bob is at 12 again when Decker Cindy arrives. She accumulates
a tally normally, but doesn't trigger anything until she hits 12 (unless Bob
gains some; anyway, until she's even with Bob); he has "blazed a datatrail"
fro her, and she can avoid sprung IC. Once they're even, they add to one
another's tally.

4. (Probably simplest) Sec tallies are partially global; that is, most of it
is individual, each decker gaining a seperate tally as "normal", but some
pervcentage (say, every 5th level) adds to a "general tally", increasing
EVERYONE'S tally (though this will only trigger IC on the person(s) actually
performing the action).

- Disney Shaman

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