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Mailing List Logs for ShadowRN

From: Airwasp <Airwasp@***.COM>
Subject: Re: EW-209 (was : Aztec Armored Troopers)
Date: Sun, 24 May 1998 07:48:56 EDT
In a message dated 5/24/98 12:23:31 AM !!!First Boot!!!,
9604801@********.AC.NZ writes:

> Which is the point: in-game, these things are meant as deterrents and
> background (e.g. a news clip of these things as Aztlan's new battlefield
> dominators (Battletech meets Shadowrun, anyone?)). They're mainly
> plot-devices: 'if the Azzies have something like *this* guarding the
> place, what do they have in there that's so important?'
> The only place the PCs are ever likely to see one of these things in a
> full-out, you-or-it firefight is inside an Azzie HIGH-SECURITY compound
> (like, before they meet the Horror! - not that they ever *will* (unless
> MY GM takes over my game)). Or maybe if they make the mistake of
> enlisting for some front-line, regular-army service (in which case
> they're so dumb they deserve to die).

Okay, something else, also, is that this EW-209 is the mil-spec version, there
would also be a security variant, which would not have the small turret option
and the MGL-6, but would still retain the MMG. The security version would end
up costing something like 135,000 nuyen (not including gun). The thing would
not have the sentry Gunnery System though, too simplify the lives of all
involved however. However, with the loss of the turret, the ammunition load
is now down to 200 rounds, from the 300 it had originally.

> If you want to use this thing, but lower the power level, feel free.
> Suggestions:
> Soften the body or armour (3/7 is still nasty enough for my campaign,
> where an SMG is a BIG GUN).
> Shrink the weapons pods to 4CF, or even 2CF (which is still space enough
> for lots of creative evil - full-auto assault rifles (or LMGs) with
> regular/tracer ammo would be *plenty* scary to my players), or use
> non-lethal ammo (they want prisoners - 've haf vays of making you talk')
> Say that, as a design compromise, there's thin (or no) armour on the
> engine, or the joints, or <gasp at Azzie disregard for 'permanent'
> pilots> the cockpit.
> Have a convenient set of stairs near the deployment zone <grin>.

As for the body being too soft, a 2 is what the chassis gives as per R2. And
I notice some of you are still using RBB, sorry. And as for using lethal
ammunition. As for dropping the amount of armor, that could be done easily.
Each point of armor removed makes EW(S for Security)-209 cheaper by 2250 nuyen
per point of armor.

> >That's one huge can o'whoop-ass there...
>
> <doffs cap, modest nod> Many thanks, oh Elder Statesman of the list. I
> try.
>
> >Don't know if it's viable using the R2 rules, but still...
>
> Well...it's no skin off *my* nose. If anyone out there wants to convert
> this design to R2 legality, they can knock themselves out - but it might
> lose something in the translation. The way I see it, the game is a
> story: if the rules interfere with a good story, fudge 'em, or just frag
> 'em and the dragon they rode in on. (Not that I'm going to even *try*
> with the dragon...)


Guys, the EW-209 is made using the R2 rules. Why do you think there is a
design cost value, or the mentioning of other things like Smartlink
INtegration and the like? Guys, the R2 has become practically a bible for me
for the game.

Mike

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