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Mailing List Logs for ShadowRN

From: Alfredo B Alves <dghost@****.COM>
Subject: Re: Skill Level 0
Date: Sun, 24 May 1998 20:39:35 -0500
On Mon, 25 May 1998 11:09:42 +1000 Quantum <a.hides@*******.QUT.EDU.AU>
writes:
>DisnyShamn wrote:
>> (A subject which often could decribe my typing ability, btw :)

LOL :)

>> > This brings up a thought. Why can't a skill be brought to 0?
Effectively
>> > the person starts out with a Concentration Skill level?

>> I, personally, allow exactly that in my game.

>How do you get it to work?
>I'm assuming that you mean that you don't have a general skill, just a
>concentration?
>
>Quantum
<SNIP Sig>

I allow the same thing in my campaigns, so I'm guessing he handles it the
same way I do, or in a similar manner ... when you want to use the
general skill 1) default from another stat, or 2) use the rules in SRCo
pg 48 for defaulting from concentrations / specializations ... (I use
option 2)

D.Ghost
(aka Pixel, Tantrum, and RuPixel)

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