From: | Alfredo B Alves <dghost@****.COM> |
---|---|
Subject: | Re: Skill Level 0 |
Date: | Sun, 24 May 1998 20:39:35 -0500 |
writes:
>DisnyShamn wrote:
>> (A subject which often could decribe my typing ability, btw :)
LOL :)
>> > This brings up a thought. Why can't a skill be brought to 0?
Effectively
>> > the person starts out with a Concentration Skill level?
>> I, personally, allow exactly that in my game.
>How do you get it to work?
>I'm assuming that you mean that you don't have a general skill, just a
>concentration?
>
>Quantum
<SNIP Sig>
I allow the same thing in my campaigns, so I'm guessing he handles it the
same way I do, or in a similar manner ... when you want to use the
general skill 1) default from another stat, or 2) use the rules in SRCo
pg 48 for defaulting from concentrations / specializations ... (I use
option 2)
D.Ghost
(aka Pixel, Tantrum, and RuPixel)
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