From: | Robert Watkins <robert.watkins@******.COM> |
---|---|
Subject: | Re: Skill Level 0 |
Date: | Mon, 25 May 1998 11:16:59 +1000 |
>DisnyShamn wrote:
>> > This brings up a thought. Why can't a skill be brought to 0?
Effectively
>> > the person starts out with a Concentration Skill level?
>>
>> I, personally, allow exactly that in my game.
>
>How do you get it to work?
>I'm assuming that you mean that you don't have a general skill, just a
>concentration?
Why would you want to? By having a skill, you're not allowing defaulting
anymore, so you wouldn't be _able_ to do anything in that general area
except for the concentration (Hmm... I suppose you could allow defaulting to
the Concentration).
And where's the Karma benefit?
--
.sig deleted to conserve electrons. robert.watkins@******.com