From: | Gurth <gurth@******.NL> |
---|---|
Subject: | Re: Skill Level 0 |
Date: | Mon, 25 May 1998 11:58:47 +0100 |
> > > This brings up a thought. Why can't a skill be brought to 0? Effectively
> > > the person starts out with a Concentration Skill level?
> >
> > I, personally, allow exactly that in my game.
>
> How do you get it to work?
> I'm assuming that you mean that you don't have a general skill, just a
> concentration?
By buying a Concentration at level 1 after character generation, you end
up with a general skill of 0.
--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html - UIN5044116
"You haven't given me a headache. I like you."
-> NERPS Project Leader * ShadowRN GridSec * Unofficial Shadowrun Guru <-
-> The Plastic Warriors Page: http://www.xs4all.nl/~gurth/plastic.html <-
-> The New Character Mortuary: http://www.electricferret.com/mortuary/ <-
-----BEGIN GEEK CODE BLOCK----- + --+--
Version 3.1: | Incubated into
GAT/! d-(dpu) s:- !a>? C+(++)@ U P L E? W(++) N | the First Church of
o? K- w+ O V? PS+ PE Y PGP- t(+) 5++ X++ R+++>$ | the Sqooshy Ball
tv+(++) b++@ DI? D+ G(++) e h! !r(---) y? | 21 May 1998
------END GEEK CODE BLOCK------ + --+--