From: | "Ojaste,James [NCR]" <James.Ojaste@**.GC.CA> |
---|---|
Subject: | Re: Acers |
Date: | Tue, 26 May 1998 09:49:04 -0400 |
>> IMHO, it's not practical to use R2 rules (altough I don't have the
>> book, I have seen plenty of demonstration here :) ) to build powered
>> armor.
>
>Not unless you first design a chassis and probably an engine for it. I
>tried building a walker vehicle with room for one occupant once, but
>couldn't because of load restrictions
>[snip]
>> After all, in spite of the motors, it's a suit of armor, not a vehicle.
>
>But where exactly does the difference between a suit of powered armor
>and a walker vehicle lie?
The suit of powered armour has an occupant? Is meant to be piloted
internally instead of remotely? Something like that. Yeah, go ahead.
Build a new chassis. Technically, SRII tech should be able to handle
it (just build a cyber body that's a little bigger and hollow), but
it would be hugely expensive. I'd give it the Unusual design/features
markup of 1.2 and a milspec markup of 5, and remove the "drone" markup
for a final markup of 11.
James Ojaste