From: | Alfredo B Alves <dghost@****.COM> |
---|---|
Subject: | Re: Insect Totems |
Date: | Wed, 27 May 1998 00:41:40 -0500 |
>In a message dated 5/26/98 6:27:30 PM US Eastern Standard Time,
<SNIP>
>I somehow think/believe that several people are missing the point here.
The
>"Bug City" type of Insect Shamans would be considered a "Toxic
Variant",
and
>thus have those special spirits and the appropriate rules.
Player-Character
>Insect Shamans would NOT have such access, and would be more like
"standard"
>totems, with possibly the option of conjuring/summoning "worker spirits"
that
>would follow rules similar to the "Work Loa" in the Awakenings Book for
the
>Voudon.
>
>Gosh folks, broaden a bit would ya???
>
>-K
Hmmm...I think the "Worker Spirits" would be too close to the original
Insect Spirits ... what I was just wondering was basically if anybody
thought anything wrong with following an insect totem like a normal totem
instead of like the standard rules ... (though if you say that Ant speaks
to you, your gonna get a heap of trouble ... [though it'd be pretty funny
if you said "Grasshopper says I have much to learn ..."])
:)
Hmmmm... making Insect Shamans Toxic? don't Toxics summon warped
versions of what the normals summon? (I believe there is a mention in
Grimmy about Toxic Insect Shamans...) I think if, this were done, Insect
shamans should be a different tradition (ie, you have Hermetics,
Shamans/Druids, and Insect Shamans)
D.Ghost
(aka Pixel, Tantrum, and RuPixel)
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