From: | Lehlan Decker <decker@****.FSU.EDU> |
---|---|
Subject: | Re: Distance Strike Signature |
Date: | Wed, 27 May 1998 09:41:12 -0500 |
> In a message dated 5/26/98 10:49:25 AM US Eastern Standard Time,
> rogan@******.ORG writes:
>
> > Many PC physads in my campaigns have the distance strike power. We've
> > interpreted it as the hadugens from Street Fighter II so we figured each
> > character has a different signature. (like a spell signature) Like the
> > koborkuru dwarf does a spinning jump kick which emits a blast.
> >
> > Any of you have any thoughts or similar ideas?
> >
> Actually yeah, and we even added "Elementality (Select)" for 2 points to
the
> Killing Hands/Distance Strike option, giving the Killing Hands a true
> elemental effect of some kind.
>
> Now -there- is a signature for ya.
>
Ouch so for a distance strike killing hands with fire, I just used
all my starting magic points + some (don't have my books handy). Nice but
ouch!
--
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Lehlan Decker 644-4534 Systems Development
decker@****.fsu.edu http://www.scri.fsu.edu/~decker
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The universe doesn't have laws, it has habits. And habits can be broken.