Back to the main page

Mailing List Logs for ShadowRN

From: Lehlan Decker <decker@****.FSU.EDU>
Subject: Re: Distance Strike Signature
Date: Wed, 27 May 1998 09:41:12 -0500
>
> In a message dated 5/26/98 10:49:25 AM US Eastern Standard Time,
> rogan@******.ORG writes:
>
> > Many PC physads in my campaigns have the distance strike power. We've
> > interpreted it as the hadugens from Street Fighter II so we figured each
> > character has a different signature. (like a spell signature) Like the
> > koborkuru dwarf does a spinning jump kick which emits a blast.
> >
> > Any of you have any thoughts or similar ideas?
> >
> Actually yeah, and we even added "Elementality (Select)" for 2 points to
the
> Killing Hands/Distance Strike option, giving the Killing Hands a true
> elemental effect of some kind.
>
> Now -there- is a signature for ya.
>
Ouch so for a distance strike killing hands with fire, I just used
all my starting magic points + some (don't have my books handy). Nice but
ouch!

--
--------------------------------------------------------------------
Lehlan Decker 644-4534 Systems Development
decker@****.fsu.edu http://www.scri.fsu.edu/~decker
--------------------------------------------------------------------
The universe doesn't have laws, it has habits. And habits can be broken.

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.