From: | Lehlan Decker <decker@****.FSU.EDU> |
---|---|
Subject: | Re: Real-Life Computing ... |
Date: | Wed, 27 May 1998 09:52:46 -0500 |
> In a message dated 5/26/98 10:11:15 PM US Eastern Standard Time,
> robert.watkins@******.COM writes:
>
> Talk about this brings up a heller of a question to me. When
> pawning/bargaining/trading in the SR realm, what kind of guarantees are viable
> options to ask for from a Fixer concerning stuff like this. Sure, I know, you
> should probably go to a Deckmeister, but for the samurai who just wants a
> code-breaker for a maglock or something similar, that option may not be an
> option.
>
> Basically, has anyone -really- thought out the Negotiations/Etiquette role-
> playing impact this could have?
>
Usually I handle this case by case, depending on the dice and if
the person actually role plays it worth a damn. :)
Usually I let better rolls lower the price, or throw in several small
things for free. I don't think any of my fixers would warranty anything
to the players. (They know better. :))
--
--------------------------------------------------------------------
Lehlan Decker 644-4534 Systems Development
decker@****.fsu.edu http://www.scri.fsu.edu/~decker
--------------------------------------------------------------------
The universe doesn't have laws, it has habits. And habits can be broken.