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Mailing List Logs for ShadowRN

From: Tim Kerby <drekhead@***.NET>
Subject: Re: Shadowrun Quake
Date: Wed, 27 May 1998 10:15:07 -0400
On 27 May 98, at 11:48, Michael Cugley wrote:

> Any Quake players out there? Specifically anyone interested in Quake
> editing? I've often thought it'd be rather fun to have a Shadowrun-based
> Quake mod, maybe based around a Bug Hunt type scenario.

Thought about it, but if I did it I'd use the Quake II
or Unreal engine. Quake is outdated. Personally, I don't
think a first person perspective is the best choice for
Shadowrun. IMHO, the best Shadowrun game would use an
engine like the one in Diablo or Fallout (Top down 3/4
perspective).

> Obviously, we'd have to ask FASA nicely if we ever wanted to *distribute*
> a SR-based mod, but I don't see why we can't have a go in the privacy of
> our own hard-drives...

Yes, we'd definitely need permission, especially since
FASA Interactive is working on their own SR game.

--

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