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Mailing List Logs for ShadowRN

From: Alfredo B Alves <dghost@****.COM>
Subject: Re: Character Background Help
Date: Thu, 28 May 1998 12:05:44 -0500
On Wed, 27 May 1998 22:21:39 -0700 GRANITE <granite@**.NET> writes:
>> The problem is the shaper's bestial nature ... how could she be an
>> undercover op with a bestial nature ... possible solutions:

>A Bestial nature doesn't mean that a SS takes a crap wherever it is
>and the need hits..Just as any dog can be well behaved in most every
>situation sometimes the urge will strike and they just cannot keep
>out of the trash..Or something more like they are more likely to go
>overboard when in hand to hand combat..Afterall a wolf or bear
>doesn't fight for fun they fight for life..

Actually, Yah know what? looking at the totem descripts might be
helpful... the Totems are based on the animal's characteristics so
checking them out might be good for insight ... unfortunately there is no
canon Tiger Totem (AFAIK) would Jaguar be similar?

Also, the way I saw the bestial nature interfering with undercover ops is
while undercover, you usually want to be inconspicuous and it's kinda
hard to that when ya shred the first twerp that steps on your feet ...
(I'm exagerating, but hopefully you get my point ...) ... of course that
depends on where you're going undercover ... I had a corp in mind ... :)

>> 1) brainwashing overrode the bestial nature pay x build points to get
rid
>> of the bestial nature

>Not if I were the GM..A bestial nature would be genetic not something
>you can simply get rid of..THink more like Wolverine from the
>X-men..THe comics not the cartoon..

Yeah, I agree, though Wolverine isn't really a good example ... Marvel
makes his abilities vary too much ;) However I had in mind something
similar to Wolvie after he went feral (although I hadn't thought of it in
those terms :)

>> 3) implanted cyberware controllers (I know alot of people don't allow
>> cyberware in chars/critters with regen, but this is a nifty solution
...
>> someone in Aztechnology has a little box that control her actions ...)

>Not a lot of people..the rules..Now if you want to create a house
>rule..go for it..But leave me out of any discusion about it..

I know ... that statement was refferring to that there are some people
allow cyber but AFAIK, most of the list members don't go for it :) ...
btw, I DID create a house rule and think I balanced it out but nobody
will tell me one way or another ... is this a touchy issue? (I notice you
seem to want to stay away from it :)

>Now if you want something to calm the critter down..try mood altering
>drugs..Make them very adictive..I personally don't like uing drugs in
>my game..but this could be an easy answer for you..This would also
>mesh better with the brainwashing stuff..make the drug long lasting
>and now that the SS finds itself away from the source you have
>withdrawl problems to contend with as well...
>--------------------------------GRANITE
<SNIP> Sig>

hmmm... drugs would have a very different results than cyber ... cyber
you could have the push of the button control ... those that are only
under control because they're under the effects of drugs tend to be
sluggish (AFAIK/IMO) ... Also the Azzies would prolly use something with
lethal withdrawl effects ...

D.Ghost
(aka Pixel, Tantrum, and RuPixel)

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