Back to the main page

Mailing List Logs for ShadowRN

From: "Jeremy \"Bolthy\" Zimmerman" <jeremy@***********.COM>
Subject: Re: VR 2.0
Date: Thu, 28 May 1998 14:16:46 -0700
----------
> From: Phil Levis <pal@**.BROWN.EDU>
> To: SHADOWRN@********.ITRIBE.NET
> Subject: VR 2.0
> Date: Thursday, May 28, 1998 2:07 PM
>
<snip>
>
> In my opinion, Virtual Realities 2.0 is an excellent book; the rules and
> systems described are robust and detailed, and the wealth of information
> provided allows for campaigns set entirely within the Matrix, in which
> every character is a decker.
>

Hey, this sounds familiar. ;)

> One aspect of the book bothers me, however: the methods by which deckers
> obtain their programs. Either they buy them, or they write them. Writing
> them takes excessive amounts of time: the example given of a decker with
a
> computer skill of 8 (damn good) taking a base time of 128 days to write
an
> Attack-8S program. Buying them is extremely expensive: Hacker House sells
> computer programs for three million nuyen. That Attack-8S could be sold
> for 128,000 nuyen. That's a pretty amazing living, 1000 nuyen a day.
>

One thing to keep in mind that's a programmer working under the bare
minimum's for programming... what I like to think of notepad, a cheap
compiler, and a ton of coffee. If he's got a nice little programming
package... Visual Z++ or the like on a pretty nice platform, he gets a +3
task bonus. So that 128 days becomes 42 days. Divided by the number of
successes. =) 4000+ nuyen a day for drek-hot programming? I don't see a
problem with that. The problem is finding a buyer, though, I think. How
many people can afford an Attack-8S program? The one that really hurts me
is the time/money involved in a Rating 10 MPCP chip with reality filters.
;)

> Both of these systems seem at odds with one of the aspects of deckers
> which I have always thought to be important: the idea that deckers write
> their own programs on a regular basis, indeed, use their own programs
> almost exclusively.
>
> Given good programming techniques, it seems reasonable to me that one
> should be able to 'upgrade' existing programs that you own. For example,
> one might buy an Attack-6M utility from some software house, hack it for
a
> while, upgrading it to Attack-8M, use it a bit, then hack it some more to
> add DINAB capability. Eventually, the program will need an overhaul as
the
> additions begin to tax the design of the original program, but it I find
> it quite reasonable that competent deckers should be able to write
> programs which are not utterly from scratch.
>

I do believe there's upgrading rules in the book. And purchased copies
come with the source code as part of their price. Without the source, it
costs about 25% less. I think you just have to subtract one size from the
other to determine cost/time to program.

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.