From: | Rune Fostervoll <runefo@***.UIO.NO> |
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Subject: | Re: Sniping in SR |
Date: | Fri, 29 May 1998 03:24:30 +0200 |
Sounds like someone saw Terminator II and took to heart the comment that
the Terminator knew human anatomy so as to be more effective at killing.
It's an interesting thought as such but not, I think, realistic.
While the skills might be relevant, they would be so for identifying proper
targets for called shots or similar, not directly enhance the combat test.
If I wanted to have 'sniper edges' I'd have it as a physad power (or possibly
edge or both) and call it 'focused aiming' or some such, giving the sniper the
ability to get 1 more aiming level (ordinary max of skill/2) per level of the
ability.
Or rapid aiming, getting 2 levels of aiming per simple action.
(Highly unbalancing, I'd think, but hey, it's a thought.).
--
ADVICE, n. The smallest current coin.
-Ambrose Bierce