From: | Alfredo B Alves <dghost@****.COM> |
---|---|
Subject: | Re: VR 2.0 |
Date: | Thu, 28 May 1998 23:25:32 -0500 |
>On Thu, 28 May 1998, Jeremy "Bolthy" Zimmerman wrote:
>> I do believe there's upgrading rules in the book. And purchased
copies
>> come with the source code as part of their price. Without the source,
it
>> costs about 25% less. I think you just have to subtract one size from
the
>> other to determine cost/time to program.
>Yeah... these rules seem a little too simple to me. I'd think that
>updgrading a program should take slightly longer. Otherwise, there's no
>reason to write things from scratch, because some Restrict-10 Area DINAB
>targeting program is actually just the result of a slow improvement of
>that Restrict-3 you had five years ago.
>
>Phil
Golden Rule of Programming: Only code something once.
As a programmer programs, he/she(/it) tends to build a library of
utilities, procedures, functions, etc ... which get reused in later
programs ... Also, it is a good programming practice NOT to write things
all at once ... you write a simple version of a program, then upgrade,
add features, etc ... look at Adam's PS 98, for example (Adam: hope ya
don't mind me using this for an example ;) ... he didn't write the final
version all at once ...
The VR 2.0 rules make good sense, IMO :)
D.Ghost
(aka Pixel, Tantrum, and RuPixel)
At someone's estimate of 4k nuyen a day, VR 2.0 makes good cents too ;)
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